ART 285 - Game Design II: Character and Environment Animation
Credit Hours: 3
Lecture Hours: 3
Lab Hours: 0
This course extends the conceptual framework developed in ART 185: Introduction to Game Design. Students will learn to use a game engine and work through all stages of the game design process, including concept development, design, implementation, play-testing, and deployment. The final product for this course will be a multistage game.
Prerequisite: ART 185
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