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Oct 03, 2024
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2019-2020 Undergraduate Catalog [ARCHIVED CATALOG]
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ART 285 - Game Design II: Character and Environment Animation Credit Hours: 3 Lecture Hours: 3 Lab Hours: 0
This course extends the conceptual framework developed in ART 185: Introduction to Game Design. Students will learn to use a game engine and work through all stages of the game design process, including concept development, design, implementation, play-testing, and deployment. The final product for this course will be a multistage game. Prerequisite: ART 185
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