2019-2020 Undergraduate Catalog 
    
    Oct 03, 2024  
2019-2020 Undergraduate Catalog [ARCHIVED CATALOG]

ART 285 - Game Design II: Character and Environment Animation


Credit Hours: 3
Lecture Hours: 3
Lab Hours: 0

This course extends the conceptual framework developed in ART 185: Introduction to Game Design. Students will learn to use a game engine and work through all stages of the game design process, including concept development, design, implementation, play-testing, and deployment. The final product for this course will be a multistage game.
Prerequisite: ART 185