ART 385 - Game Design III: Game Mechanics
Credit Hours: 3
Lecture Hours: 3
Lab Hours: 0
Mechanics are the working parts of a game system. Whether on a screen or on a table, all games have rules and logic that make the game fun and challenging. In this course, students analyze and implement a wide range of the interactive components of game design. This course takes an in-depth look at what makes a game a game, and how to best approach player interaction for any given concept. Through demonstrations and discussion, students explore the vast possibilities to consider as they construct their own game structure.
Prerequisite: ART 285
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